Interstellar

August, 3, 2015 – Watched:

Interstellar (2014)

8.5/10 and 9/10 for VFX.

Fun tech facts:

  •  Certain individual frames took up to 100 hours to render
  •  The movie brushed up against 800 terabytes of data

In depth article here: http://www.wired.com/2014/10/astrophysics-interstellar-black-hole/

VFX interview with Paul Franklin – VFX Supervisor @ Double Negative – http://www.artofvfx.com/?p=9880

This film was a trip to watch. And I mean that in the most positive way. It has some “cheesier” moments, but looking past them, it was an epic film from start to finish in a “questioning” way.

I spent the past 4 weeks going back to re-study astrophysics/astronomy on my own time. Thankfully it helped a lot while watching this film. The more information you know the better you’ll be in following all the jargon used within this sci-fi adventure.

This film touches on tonnes of fascinating phenomena such as; Time dilation, Gravitational Lensing, Wormholes, Black holes, Hyper-sleep, General relativity, Accretion disks, Event horizon, Ice planets, Ocean planets... the list is big.

Definitely not enough just seeing this once, much more to extract from it so a second viewing is on my agenda.

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