It was fun while it lasted.. now its back to reality. 🙃
City generator – Custom Maps, Modifiers, Curves and Paths
These tuts don’t fuck around 😀
Everything on Shader’s in Cycles
UV MAPPING (Quick and Easy) – (Instead of selecting full object, you can select ANY face and assign a material to that selectively)
Applying an Image Texture in Cycles
NOTE: UV Unwrapping a mesh and positioning the image properly can be a very complex and involved process. So, I highly recommend you study some UV Mapping tutorials to get all the details; YouTube has quite a lot of excellent video tutorials for beginners on this subject.
Created this today:
First hand try at photogrammetry. Fun stuff. I can definitely use this in the future!
Used Photoscan for the 3d render using about 30+ photos. For some reason the backside didn’t turn out. Oh well.
Then did post, CC and quick animation in Photoshop. Lots of issues with this obviously. But kinda cool for 30minutes of work 😀
Updated the “About” section with:
And I may redo this. I fucked up the mesh without thinking it through, oh well.
Also, the 3d in Photoshop is nothing but annoying at times.